How they roll – Scrap Heap

While I prep for the next episode to release in the March hiatus, each day this week I’m going to release the RPG stats on the crew and ship.  I’m going to be using the Cortex classic (or the “Cortex 1.5” as I like to call it) system described in the Supernatural and Serenity RPG book (especially the Big Damn Heroes book).  Once the new Firefly RPG corebook releases this year, I’ll see how much can be adapted into Cortex 2 (or “cortex plus” if you want to use the proper naming).

Ministry of Intelligence Communique

(for authorized eyes only)

Scrap Heap

Rank: Engineer
Ship: Echo Trail

Latest medical data [attributes]

  • Agility – d6
  • Strength – d4
  • Vitality – d8
  • Alertness – d10
  • Intelligence – d10
  • Willpower – d4

Observed proficiencies [skills]

  • Craft d4
  • Knowledge d6 (Ships d8)
  • Mechanic d6 (Customization d10) (Jury-Rigging d12) (Mechanical Repairs d10)
  • Melee Weapons d4
  • Perception d6
  • Science d6
  • Tech d6 (Electronics d8) (Jury-Rigging d10) (Repair Electrical Systems d8)

Distinguishing characteristics [assets]

  • Fast on Your Feet d2
  • Mechanical Empathy/Gear Head d6
  • Photographic Memory d4

Possible vulnerabilities [complications]

  • Crude d4
  • Scrawny d4
  • Illiterate Backbirth d4

Name unknown.  Age unknown.

Demonstrates an ability to reverse engineer almost anything he’s seen – even if the design details may be off, it will work like the original.  Also shows great skill at fashioning almost anything from random objects, though some limitations in ability to read.  If captured do not leave unattended.

By natewinchester Posted in RPG

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